Saturday, 28 April 2012

Big 'ol tub of digestives

The best thing about digestive biscuits is that you don't realise you're full until it's far too late, then there's only a few left and you sort of need to finish the packet, to at least achieve something out of your evening (aside from getting one's Metapod to evolve before Pewter city on your 2nd attempt to restart "Pokemon: Leaf Green" in the past month.) The joy of having no money in the drinking fund.


Read some awesome news, "Dr. Horrible's sing along blog 2" should start filming this Summer. I've been listening to the soundtrack of the first one on repeat the past few days, pretty sure "Brand new day" encompasses all the nerd rage anyone can feel in a lifetime into roughly 2 minutes of NPH glory, it's practically therapeutic. 


"Avengers Assemble" was a fantastic bit of cinema, found myself loving Hulk and Black Widow (for more than the fact that it was Scarlett Johansson, I know what you're thinking) a hell of a lot more than I thought I would, guess it's the Joss Whedon effect. It's not surprising, thinking back to his "Astonishing X-men" run and how he portrayed  Kitty Pride. Hopefully the sheer amount of money this movie stands to make will up Whedon's power enough to bring out ten new seasons of "Firefly" in the space of three weeks.


Last post's rant was very comic centric, so I'm gonna try and mix it up; why am I not playing a "Pokemon" mmo? (and not one of this dodgey browser ones.) A game based around the concept of trading and co-operation that has existed for 16 years and STILL no dice? Nintendo is one of my favourite game companies, my definitive favourite for hand-held gaming. I was there for the rough years of the woefully under-appreciated Game-Cube, I got my Wii like everyone else and was bitterly disappointed by the lack of worth-while games. At the expense of millions of eager fans, Nintendo made a metric crap-ton of money, So, when I raised this point a few months back in college, we all threw out ideas about how the game could work, what we'd be willing to pay for it, etc. I guess I was in denial about the Wii-U's giant evil tv of a controller and thought that somewhere, somehow, a fraction of that money was going into the notion of the possibility of the pipe-dream that maybe this game could happen. In reality though, it just seems impossible, like if it hasn't happened by now, someone has taken the decision to never let it happen. "Pokemon" is so tantalisingly close to already being an mmo, with the global trade (etc) in the versions of the past few years opening the game up to international play, albeit in a very limited sense. Surely there is no better time to take a stab at the idea, especially considering "WOW" is entering it's decline, leaving a gap in the market. Would the expectation be too high? Is Nintendo's previous history with on-line play holding it back? Would it be the cost/commitment of maintaining servers? (Bear in mind, there would be a requirement for tons of them.) 


This is a gap that no amount of digestives can fill. It can, in fact, only be filled by spending hours getting my ass kicked at online "Pokemon" by the internet and loving every second of it.



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